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Thousand Parsec Ogre client released!

by jmtan

I would like to announce a new client for Thousand Parsec. This new, true 3d client, brings Thousand Parsec into the 21st century with eye candy galore! Based on the Ogre 3d graphics engine and leveraging the already developed python libraries, this new client provides the following features:

  • 3d models of ships and planets bring Thousand Parsec to life
  • Zoom and rotate the starmap for a better perspective
  • Sound effects

A brief history

The initial prototype for the client was first created by Tim Ansell, the project lead for Thousand Parsec. It was then used as the starting point for a Google Summer of Code project by Eugene Tan, whose job was to support the various features that are available in Thousand Parsec.

Downloading

A windows installer is available from here, while those running from source can view the documentation, for more details. The git repository tag for this release is TPCLIENT_PYOGRE_0_0_1.

Posted: 2008-10-19-1630