July 2009 Archives by author
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Starting: Wed Jul 1 00:38:47 UTC 2009
Ending: Fri Jul 31 22:39:06 UTC 2009
Messages: 294
- [tp-cvs] tpclient-pywx (tp04) - Don't die on a gconf error. Tim Ansell
- [tp-cvs] tpclient-pywx (stable) - Don't die on a gconf error. Tim Ansell
- [tp-cvs] libtpproto-py (tp04) - Make the extra data stuff work correctly. Tim Ansell
- [tp-cvs] tpclient-pywx (tp04) - Update the libtpproto-py submodule. Tim Ansell
- [tp-cvs] tpclient-pywx (stable) - Fixed an overzealous search and replace. Tim Ansell
- [tp-cvs] tpclient-pywx (stable) - Design modification time must be positive. Tim Ansell
- [tp-cvs] libtpclient-py (stable) - Only chec the nodes when they actually exist. Tim Ansell
- [tp-cvs] tpclient-pywx (stable) - libtpclient-py bump. Tim Ansell
- [tp-cvs] tpserver-cpp (battlexml) - Third reimplementation of RSP Combat for Minisec. Lee Begg
- [tp-cvs] tpserver-cpp - In tpguile, set the property values to zero before starting to eval the designs. Lee Begg
- [tp-cvs] tpserver-cpp - Set property value defaults in tpmzscheme, like tpguile. Lee Begg
- [tp-cvs] tpserver-cpp - Create a safe for the design in tpguile, should prevent some scheme issues. Lee Begg
- [tp-cvs] tpserver-cpp - When adding or modifying a design, return the result design after calc. Lee Begg
- [tp-cvs] tpserver-cpp - Add a few more includes of stdint.h. Lee Begg
- [tp-cvs] web - Redirect the mtsec page to the wiki, added link to ruleset wiki page on Docs page. Lee Begg
- [tp-cvs] libtpproto-cpp - Fixed incorrect tests for eventloop. Lee Begg
- [tp-cvs] libtpproto-cpp - Fixed small issue with ordering of connecting and adding to eventloop. Lee Begg
- [tp-cvs] libtpproto-cpp - Better documentation in GameStatusListener. Lee Begg
- [tp-cvs] libtpproto-cpp - Added access to GameInfo, both for all the games on the server and the active game. Lee Begg
- [tp-cvs] tpclient-cpptext - Updated login command to take three parameters, and pass the game name to GameLayer. Lee Begg
- [tp-cvs] libtpproto-cpp - Only trigger GameStatusListener::connected after receiving feature frame and GameInfo frames. Lee Begg
- [tp-cvs] tpserver-cpp - Added --subproject flag to libtoolize call in autogen.sh. Lee Begg
- [tp-cvs] tpserver-cpp (battlexml) - Added --subproject flag to libtoolize call in autogen.sh. Lee Begg
- [tp-cvs] tpserver-cpp - Removed libltdl directory, created by autogen.sh Lee Begg
- [tp-cvs] tpserver-cpp (battlexml) - Removed libltdl directory, created by autogen.sh Lee Begg
- [tp-cvs] tpclient-pyweb - Frontend: Displays a message now in the message component. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Go through messages with next and prev buttons. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Fixed a bug with components adding a scroll to the main window. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Added a few comments and descriptions. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Added a notify component, it displays various things that happens in the client, for example when its downloading the universe in the background. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Fixed a bug where components get double content. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Fixed a bug where it wasnt possible to logout. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Forgot to remove some debug code. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: wops another bug Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Removed Logger and Event components. Added a few comments. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: Moved around code to create a ObjectComponent to handle all objects. Joel Bohman
- [tp-cvs] tpclient-pyweb - A simple prototype of sending a move order. Joel Bohman
- [tp-cvs] tpclient-pyweb - Frontend: You can now click on an order to see information. No removal or update yet. Joel Bohman
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/problem.py: created a Rule class to hold variable domains, instead of storing them as a dictionary. Modified set/get functions to represent this change. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/basic.py: Updated to store variable domains from cache in the KnownRule class. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/mod-rfts.py: Added several rules to be solved in startTurn() Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel_ai_profiler: Added guard to stop it dying if it can't read one of the stored caches. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/problem.py: Added a variable to customise the solution output formatting. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel_ai.py: modified gameLoop to use the DaneelProblem() class. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/mod-rfts.py: Ported the rest of the existing rfts rules to pyconstraint 1.1 syntax. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/problem.py: Bugfix with accessing constant rules. Added constraint methods to rule class. Improved the customisability of the save syntax. Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - changed output syntax Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - ported rules to pyconstraint format added a domain converter function Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - bugfix: fixed orders not being assembled to buildorders correctly Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/basic.py: Optimised the cache.object parsing loop Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - rules/rfts.krb: added basic forward chaining rules for pyke Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - rules/rfts_bc.krb: rfts rules in backward chaining form Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel_ai.py: modified to use pyke knowledge engine. removed the need to read text files to load the correct game module Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/common.py: moved basic.py changed to use pyke knowledge engine switched to using class objects so the functions can be extended/overrided Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/rfts.py: changed to use pyke knowledge engine switched to using class objects so the functions can be extended/overrided Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - daneel/rfts.py: changed to use pyke knowledge engine switched to using class objects so the functions can be extended/overrided Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - rules/parsec.krb: common rule base file for all parsec games rules/__init__.py: added Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - rules/rfts.krb: pyke rule base backward chaining implementation of RFTS rules Ric Cook
- [tp-cvs] daneel-ai (pyconstraint-1.1) - rules/pyke.krb: partial pyke rule base backward chaining implementation of RFTS rules Ric Cook
- [tp-cvs] tpclient-pyogre - The battleviewer now has a (non-functional) gui Landon Fowles
- [tp-cvs] tpclient-pyogre - Added a MultiLineEditBox for Log messages Landon Fowles
- [tp-cvs] tpclient-pyogre - Changed the FrameWindow the controls were in to a DragContainer to minimize the UI as well as avoid sizing issues with SleekSpace FrameWindows Landon Fowles
- [tp-cvs] tpclient-pyogre - Bound methods to the controls buttons only Landon Fowles
- [tp-cvs] tpclient-pyogre - Logs now use the MultiLineEditBox to display Landon Fowles
- [tp-cvs] tpclient-pyogre - Logs box now scrolls to the bottom automatically when new logs are added Landon Fowles
- [tp-cvs] tpclient-pyogre - Removed the dependency on damageoverlay, which wasn't working correctly in the first place Landon Fowles
- [tp-cvs] tpclient-pyogre - Added fadein/fadeout for Controls/Log window Landon Fowles
- [tp-cvs] tpclient-pyogre - Removed the instant property from the GUIFadeListener, setting a very low fade time accomplishes the same thing Landon Fowles
- [tp-cvs] tpclient-pyogre - Made the events easier to debug by checking if the ref is an instance of a string or a BattleXML Entity Landon Fowles
- [tp-cvs] tpclient-pyogre - Made the GUI fade code friendlier to call outside of an event Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed window fading issues, now all children have the event added Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed movement so it actually goes to the World relative position, not Parent relative Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed bug where the scenenode wouldn't face the right direction when moving Landon Fowles
- [tp-cvs] tpclient-pyogre - Show the current round when log events occur Landon Fowles
- [tp-cvs] tpclient-pyogre - Added end of round states to the battle parser Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed some generator funkiness, went back to just appending to a list Landon Fowles
- [tp-cvs] tpclient-pyogre - Round timing! Rounds now progress on 5 second intervals Landon Fowles
- [tp-cvs] tpclient-pyogre - Whoops, next round shouldn't start the viewer running again Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed a bug where the first n-1 deaths would be overwritten Landon Fowles
- [tp-cvs] tpclient-pyogre - Next round works again after a short period of being broken Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed round numbering Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed an obscure little bug where play would work the same as next Landon Fowles
- [tp-cvs] tpclient-pyogre - Backwards/Forwards controls work now, as well as skipping around in the battle Landon Fowles
- [tp-cvs] tpclient-pyogre - Added an exponential zoom to make zooming around a little easier for both large steps and small steps Landon Fowles
- [tp-cvs] tpclient-pyogre - Entities are now attached to their intended locations and will drift back if necessary Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed some timing issues where time % 5000 wasn't exactly 0, now there's a 100ms window for round progression Landon Fowles
- [tp-cvs] tpclient-pyogre - All the lasers of a round now show up Landon Fowles
- [tp-cvs] tpclient-pyogre - Changed the font size so it's easily read on smaller resolutions: Landon Fowles
- [tp-cvs] tpclient-pyogre - Added new icons for the controls so I can move away from text Landon Fowles
- [tp-cvs] tpclient-pyogre - Moved controls images to an imageset Landon Fowles
- [tp-cvs] tpclient-pyogre - Resized the image to a power of 2 as well as adding some transparency on the controls Landon Fowles
- [tp-cvs] tpclient-pyogre - Timing is now done by events, not rounds, which is much more fun to watch Landon Fowles
- [tp-cvs] tpclient-pyogre - Moved the controls buttons to StaticImages Landon Fowles
- [tp-cvs] tpclient-pyogre - Events can now get a lock to keep the progression system from going on before they finish if it takes more than one update (Move events) Landon Fowles
- [tp-cvs] tpclient-pyogre - Event lock shouldn't start out as True, whoops Landon Fowles
- [tp-cvs] tpclient-pyogre - Basic collision detection in, it doesn't scale at all outside of what the moving object hits Landon Fowles
- [tp-cvs] tpclient-pyogre - Spread participants out a bit so the collision detection would stop firing Landon Fowles
- [tp-cvs] tpclient-pyogre - Added in collision detection code that will prevent dupes from appearing and also return a list of collisions instead of the error prone previous method of checking every object against the moving object Landon Fowles
- [tp-cvs] tpclient-pyogre - Added the -f/--file option to the command line arguments, but the file defaults to the example xml Landon Fowles
- [tp-cvs] tpclient-pyogre - Tweaked the del method Landon Fowles
- [tp-cvs] tpclient-pyogre - Split the battleviewer up into several files, suddenly it seems so much smaller Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed a bug where next_round wouldn't queue up the rounds events, instead using the last batch Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed up some wording when moving between rounds that ended up being a little confusing Landon Fowles
- [tp-cvs] tpclient-pyogre - Collision responses added, everything works smooth until A) the object stops moving and is pushed out of the way by drifters or B) new destinations can't be added to the object because it's trying to drift to its location after being pushed out of the way by drifters Landon Fowles
- [tp-cvs] tpclient-pyogre - Removed some debugging aids Landon Fowles
- [tp-cvs] tpclient-pyogre - Split the Participant class out, changed frigate to use the better looking gawain mesh Landon Fowles
- [tp-cvs] tpclient-pyogre - Added engine effects, for now just one huge stream that needs to be matched up to the models engines in the future Landon Fowles
- [tp-cvs] tpclient-pyogre - Fixed particle fx so they don't always appear on top, positioned the frigates engine as well Landon Fowles
- [tp-cvs] tpserver-cpp (refactor) - Category derives now from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Design derives now from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Property derives now from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ObjectParameterGroupDesc derives now from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Component derives now from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Player now derived from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removed obsolete ObjectInfoData Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Cleanup after ObjectInfoData Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - getModTime in Object can now be standard Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Object derives now from Describable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Frame update Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - String packing into frame had completely unneccesary passed char* Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Packable trait class added Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Fix virtuality of pack Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Board now derives from packable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Message now is packable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Category now is packable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ProtocolObject class added -- currently more of a stub Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Board made a ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ProtocolObject now stores frametype and can pack a headerwq Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Category made a ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Player is now a ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Property now a ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ProtocolView base class added Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ComponentView a ProtocolView + minor refactoring Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - DesignView a ProtocolView + minor refactoring Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ObjectView a ProtocolView + minor refactoring Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ProtocolViews now have proper pack instead of packFrame Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerView updates Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Fixes for the rulesets Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ResouceDescription now a ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ResouceDescription -- removed unneccesary declarations Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderParameter now a Describable object Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Objects now don't have setID Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - getFrameType added to ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Persistence has generic View retrieval and save Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerView now has a generic addVisible Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerView has generic View retrieval Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Correction to ProtocolObject linkage Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerView EntityInfo addActable stub, ComponentView alternative constructor Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - More duplicate code removal Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - TODO added Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Preparation for MysqlPersistence refactoring Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - New exception handling test Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - MysqlQuery class Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - MysqlQuery in action and corrected Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - MysqlPersistence is now 50% less fat! (don't compile yet) Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Frame.unpackMap added, used in playeragent Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Basic Typedefs everywhere + Frame pack/unpack support Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - IdStringMap typedef and frame pack support Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Adding Manager template Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerManager now a Manager Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Know thy STL! (set_intersection) Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Network class preliminary cleanup Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Order typedef Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Massive compilation fixes due to IdMap typedef -_- Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Minisec refactor start - ObjectType new constructor Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - New resourcedescription constructor Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerView has now addVisible*s( IdSet ) Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Category constructor Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Advertiser cleanup Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - MetaserverConnection doesn't need a advertiser field Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - MetaserverPublisher doesn't need a advertiser field Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Avahi doesn't need a advertiser field Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Advertiser now holds shared pointers to publishers Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Advertiser is held as a shared_ptr Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Boost shared pointer typedefs Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - MAJOR : Network now holds Shared pointers to connections (still in progress but compiles) Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Listen sockets now return a Connection::Ptr Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - RemoveConnection in network takes an FD now Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Avahi fix for shared pointers Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Refactor for connection closure Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Connection type added Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removed isPlayer from ListenSocket Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Dynamic casts removed from network code -- much cleaner thanks to connection type Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Initial typedefing of minisec Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removal of SettingsCallback Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - STL/Boost fun Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - SettingsCallback is no more... Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderParameter refactoring - removed clone Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderParameter refactoring - unpackFrame didn't need playerid Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removed setMax and getMax from time and string parameters Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderParameter - now all order parameter constructors take name and description Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderParameter - ListParameter now uses boost::function and is typedefed Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - All OrderParameter s moved to a single file Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderParameter made Packable Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Missing files ^_^ Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Major TimerCallback rewrite Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - STL fun ^_^ Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderQueue::removeOrder result was not used Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - FrameException added for substitution for Result Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Fix for timer invalidation Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removal of Result class Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - OrderManager cleanup Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removed Frame::setUnpackOffset and getUnpackOffset, couple minor fixes Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Frame: copy constructors and assignment operators are dangerous Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerAgent doesn't need createFailFrame, sendFail used instead Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - TcpConnection can now directly send packable objects Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - TcpConnection can now directly send OK messages Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - sendOK and send(packable) used instead of sendFrame Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removed non-existant result.h includes Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Include fix Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removed obsolete objectorderparameter includes Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Removal of isGone check in ObjectView GetObjectIds allows for a major cleanup of duplicate code Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Modlist packing simplified Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - GetObjectIdsByContainer uses sendModList Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - GenerateModList added to playerview EntityList Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Persistence::saveProtocolObject added Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Design and Component made ProtocolObjects Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Persistence ProtocolObject support updated Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Object as ProtocolObject Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Shared_Ptr typedefs Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - PlayerView now accessed via shared_ptr Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - Message now handled by shared_ptr (phew, that was a lot of files...) Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ProtocolView's to shared_ptr's part 1 - server Kornel Kisielewicz
- [tp-cvs] tpserver-cpp (refactor) - ProtocolView's to shared_ptr's part 2 - rulesets (and some cleanup too! ) Kornel Kisielewicz
- [tp-cvs] tpserver-cpp - - Fixed some problems with Building a Fleet, still some more to go over but it works in simple cases now - Added the resource for Factories Alan P. Laudicina
- [tp-cvs] tpserver-cpp - Revert "- Fixed some problems with Building a Fleet, still some more to go over but it works in simple cases now" Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - - Fixed some problems with Building a Fleet, still some more to go over but it works in simple cases now - Added the resource for Factories - Added Factory resource to different star systems, home planet gets largest distribution of Production Points to make the game flow at the beginning. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - - Owned planets increment their Production resource by 1 until they hit 100. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Fixed error in call of addResource Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - (Extremely) primitive "Enhance Order" for planets Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Changed Enhance order to create 1 extra point for every 10 points used. Gameplay will later dictate this number. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Removed debugging stream output. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Added ability to set the maximum speed (slowest ship) of a fleet Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Fixed issue with ObjectID not being set for the Fleet order queue which was the root of all my problems and tricky to find :-( Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Merged with master for changes. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Now using tinyxml included in tpserver-cpp Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Should have been division, not modulo Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Fixed all issues with production points exceeding 100 Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Was causing problems with the tp04 client. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Added a class to send point's to another planet. Having problems with getObjectsByPos not returning a proper list based on the Vector I give it, so this is still a work in progress. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Temporary fix, will move to a ListParameter of owned planets in the future. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Changed SendPoints to use a ListParameter instead of a vector. Need to ask about input/createFrame. Need to keep track of Points spent throughout all orders. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Fixed all other planets to have their Factories on the surface instead of mineable, which didn't really make sense. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Accounted better for Factories in planets and enhance order Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Removed all local variables, replaced with IntegerObjectParam Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Fixed issue with one-time points not really being one-time Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Build Order now working properly, settings turns based on ProductCost. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Note to self... Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - Changed name of Build class. Alan P. Laudicina
- [tp-cvs] tpserver-cpp (mtsec) - I apologize for the large commit, I will work harder on making smaller, atomic commits in the future. Breakdown: - Added Load Armament Order - Added Unload Armament Order - Added Resources to Fleet class - Create a missile design by default in mtsec.cpp - Added the build weapon planet order Alan P. Laudicina
- [tp-cvs] gentoo-overlay - Version bump ebuilds for libtpclient-py, libtpproto-py, and tpclient-pywx. Aaron Mavrinac
- [tp-cvs] web - Add tpclient-pywx 0.3.2 tarball and update download XML. Aaron Mavrinac
- [tp-cvs] web - Add Google Code statistics feed parser backend (by Linkadmin / Xavier Spriet). Aaron Mavrinac
- [tp-cvs] web - Improved Google Code stats backend and output on main page side panel (by Linkadmin / Xavier Spriet). Aaron Mavrinac
- [tp-cvs] web - Remove cache directory. Aaron Mavrinac
- [tp-cvs] web - Attempt to re-add cache directory with 777 permissions. Aaron Mavrinac
- [tp-cvs] web - Add exception handler (by Linkadmin / Xavier Spriet). Aaron Mavrinac
- [tp-cvs] web - Attempt to use ../tmp as cache dir, fail silently (by Linkadmin / Xavier Spriet). Aaron Mavrinac
- [tp-cvs] web - Generate google data cache through cron (by Linkadmin / Xavier Spriet). Aaron Mavrinac
- [tp-cvs] web - In Google stats, use long cache expiry for web and immediate cache expiry for cron (by Linkadmin / Xavier Spriet). Aaron Mavrinac
- [tp-cvs] web - Fix dot/comma typo. Aaron Mavrinac
- [tp-cvs] web - Add Google Code stats cache update to rss-get script. Aaron Mavrinac
- [tp-cvs] tpclient-pywx (tp04) - Cleaned up a bit stylistically in Resource overlay code. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Fixed style in Systems.py and made use of methods in objectutils in it. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Don't die on a gconf error. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Don't die on a gconf error. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Cleaned up _getOrders() in cache. Nathan Partlan
- [tp-cvs] libtpproto-py (tp04) - Fixed small protocol update in client.py, where orders no longer return ok or fail, but instead return the queue. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Updated libtpclient-py. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Updated libtpproto-py to take advantage of small change to client.py Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Added code to hide the list of orders in a queue when that queue can hold only one order at a time. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Fixed an overzealous search and replace. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Design modification time must be positive. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Only chec the nodes when they actually exist. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - libtpclient-py bump. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Fixed parameter passed to isFleet in Systems.py Icon() method. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Removed panelPicture, as it is now redundant with panelInfo. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Check for premature subprocess termination and stop the single player game if it occurs. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Import 'started' element. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Proper Epydoc docstrings in launcher.py. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Implement onready callback if a 'started' string to match is available from the server tpconfig XML. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Make pyscheme work with unicode inputs. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Check for premature subprocess termination and stop the single player game if it occurs. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Bumped libtpclient-py for pyscheme fix. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Update libtpclient-py submodule to latest head. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Fixed the wrong case for Design.used. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Update libtpclient-py submodule to latest head. Nathan Partlan
- [tp-cvs] libtpclient-py (tp04) - Fixed possible error with trying to look up empty files. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Updating libtpclient-py to fix errors with looking up empty files. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Fixed missing import of graphicsdir in panelInfo. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Added a name to each resource in the resource list on panelInfo. Nathan Partlan
- [tp-cvs] tpclient-pywx (tp04) - Added a popup to the corners of the starmap showing a picture of the hovered object. Nathan Partlan
- [tp-cvs] libtpproto2-py - Latest versions of protocol.xml from the documents repository. Steven Wallace
- [tp-cvs] libtpproto2-py - Squashed commit of the following: Steven Wallace
Last message date:
Fri Jul 31 22:39:06 UTC 2009
Archived on: Mon Jan 11 04:37:26 UTC 2010
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