User:Rockey/SOC'10
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Contents |
Abstract
This project will yield a Diplomacy based ruleset for the Thousand Parsec server. Give current and future games the ability to implement messaging between/during turns and improve the existing MiniSec and MTSec rulesets.
Project Goals
This project will yield a Diplomacy based ruleset for the Thousand Parsec server.
Give current and future games the ability to implement messaging between/during turns and
improve the existing MiniSec and MTSec rulesets.
Bonus goals include investigating ways to display messages in the clients (popups/chat windows/Gmail like interface) and transfering the information/explaination into the Ruleset Development Handbook
Timeline
Learning rulesets
- May 24 - 30: Address the messages generated by the MiniSec ruleset and visibilty issues in the MTSec ruleset.
- May 31 - June 4: Ruleset stubs will be complete
Messaging
- June 7 - 11: Investigate how to implement messaging in the server.
- June 14 - 18: Begin implementing Diplomacy
- June 21 - 25: Messaging will be implemented
Diplomacy
- June 27 - July 2: Map/territories will be set
- July 5 - 9: Units will be able to be placed/destroied as per rules
- July 12 - 16: Implementing gametypes for fewer than 7 players
- July 19 - 23: Fewer than 7 people will be able to play TPDiplomacy
Buffer/Bonus time
- July 26 - August 16: Buffer and documentation time
About Me
I'm a Computer Science sophomore at Michigan State University. This would be my first open source programming project but I'm excited to get to code projects that aren't for a class.
My email is reimann2 at msu dot edu
Comments
Are appreciated.
